Popular x64 Tags
- forum software x64 download
- forum software download x64 download
- free forum software download x64 download
- xe4 x64 download
- player x64 download
- free vlc x64 download
- skype x64 download
- office x64 download
- outlook express x64 download
- nero x64 download
- windows 7 x64 download
- turbo c x64 download
- sockscap x64 download
- daemon tools x64 download
- hide my ip address x64 download
- gom player x64 download
- nero express 9 x64 download
- filezilla x64 download
- vacation picture book x64 download
- vista home premium x64 download
- http tunnel x64 download
- filezilla ftp client x64 download
- msn x64 download
- free forum software x64 download
- my work x64 download
- quicktime x64 download
- design x64 download
- vista x64 download
- dvd decrypter x64 download
- adobe acrobat reader x64 download
TexturePacker x64 5.5.0
Sponsored links:
license: Demo ($39.99)
downloads: 452
size: 35.400390625 MB
updated: 2021-01-08
tags: x64 pack texture, x64 sprite creation, x64 image optimization, x64 packer, x64 texture, x64 sprite
Add to Basket

Andreas Loew
Integrate TexturePacker x64 in your build toolchain or add it directly to XCode. When updating your assets just drop them into the assets folder. Rebuilding your project will also rebuild all sprite sheets with changes.
TexturePacker x64 is the first tool which has direct support for cocos2d's new .pvr.ccz format! Especially when working with 16bit textures this new format is faster and smaller than even optimized PNG files.
TexturePacker x64 will help you create simple sprite sheets up to 2048x2048 pixels by using GUI and command line. Extrude repeats the outer pixels around a shape to avoid flickering when tiling textures. Automated trimming, automated sizing, extreme fast automated layout.
You can export data files for Cocos2D, Sparrow SDK and Corona (TM) SDK. You got a problem or found a bug in TexturePacker x64? I usually come up with a solution for the problem withing 24h.
FEATURES:
Directly supported frameworks:
· Cocos2d iPhone – iPhone
· Corona SDK – iPhone & Android
· Sparrow – iPhone
· LibGDX – Java (Android + Desktop)
· LimeJS – Javascript / HTML5 framework
Layout algorithms:
TexturePacker currently shipps with 2 layout algorithms:
Basic:
· This is a layout algorithm best for tilemaps and simple animations without the need of additional data file. Sprites are simply pleaced in a row until the row is full. Then the next row starts. You may sort the sprites by name, width, height or area. This algorithm is FREE and can be used for all projects.
MaxRects:
· MaxRects is the best known algorithm for packing textures. It is fast and has a high packing ratio. Enabling rotation and trimming gets the best results (depending on your target framework). This algorithm is available in TexturePackerPro/CLI.
High quality color reduction:
· RGBA8888 images consume a big amount of memory and processing time. Woudn’t it be good to reduce both without loosing too much visual quality? By converting the sprite sheet to RGBA4444 memory usage is reduced by 50% and performance of the system increases!
· But simply reducing the colors may result in bad image quality since gradients won’t stay smooth in the resulting image. Low contrast parts in images tend to create islands of same colors – seen as rings in the center image of the example below.
· Image comparison: RGBA8888 (left), RGBA4444 without dithering (center), RGBA4444 with dithering (right)
· This effect can be reduced using a transparency preserving dithering. The effect of the dithering may give the sprite a bit of a grainy look – but if the sprites are moved even slow this won’t be recognizable to the user.
TexturePacker x64 is the first tool which has direct support for cocos2d's new .pvr.ccz format! Especially when working with 16bit textures this new format is faster and smaller than even optimized PNG files.
TexturePacker x64 will help you create simple sprite sheets up to 2048x2048 pixels by using GUI and command line. Extrude repeats the outer pixels around a shape to avoid flickering when tiling textures. Automated trimming, automated sizing, extreme fast automated layout.
You can export data files for Cocos2D, Sparrow SDK and Corona (TM) SDK. You got a problem or found a bug in TexturePacker x64? I usually come up with a solution for the problem withing 24h.
FEATURES:
Directly supported frameworks:
· Cocos2d iPhone – iPhone
· Corona SDK – iPhone & Android
· Sparrow – iPhone
· LibGDX – Java (Android + Desktop)
· LimeJS – Javascript / HTML5 framework
Layout algorithms:
TexturePacker currently shipps with 2 layout algorithms:
Basic:
· This is a layout algorithm best for tilemaps and simple animations without the need of additional data file. Sprites are simply pleaced in a row until the row is full. Then the next row starts. You may sort the sprites by name, width, height or area. This algorithm is FREE and can be used for all projects.
MaxRects:
· MaxRects is the best known algorithm for packing textures. It is fast and has a high packing ratio. Enabling rotation and trimming gets the best results (depending on your target framework). This algorithm is available in TexturePackerPro/CLI.
High quality color reduction:
· RGBA8888 images consume a big amount of memory and processing time. Woudn’t it be good to reduce both without loosing too much visual quality? By converting the sprite sheet to RGBA4444 memory usage is reduced by 50% and performance of the system increases!
· But simply reducing the colors may result in bad image quality since gradients won’t stay smooth in the resulting image. Low contrast parts in images tend to create islands of same colors – seen as rings in the center image of the example below.
· Image comparison: RGBA8888 (left), RGBA4444 without dithering (center), RGBA4444 with dithering (right)
· This effect can be reduced using a transparency preserving dithering. The effect of the dithering may give the sprite a bit of a grainy look – but if the sprites are moved even slow this won’t be recognizable to the user.
OS: Windows Vista x64, Windows 7 x64, Windows 8 x64, Windows 10 x64
Add Your Review or 64-bit Compatibility Report
Top Other 64-bit downloads
Texmaker 5.0.4
A text editor that integrates many tools needed to develop documents with LaTeX
Freeware
Dev-C++ 5.11
A full-featured IDE for C/C++, you can directly run it from an external device
Open Source
FMOD Studio 2.00.08
Designed for sound designers and musicians who need to create audio files
Freeware
Members area
Top 64-bit Downloads
-
FreeBasic for Windows
(x64 bit) 1.07.3
x64 open source download -
PyScripter x64 3.6.2
x64 open source download -
HDFView x64 3.1.1
x64 freeware download -
PureBasic x64 5.72
x64 demo download -
EverEdit x64 4.0.0.4376
x64 freeware download -
PyQt4 x64 4.12.3
x64 open source download -
TexturePacker x64 5.5.0
x64 demo download -
Software Ideas Modeler
Portable x64 12.86
x64 freeware download -
Altova UModel Enterprise
Edition x64 2020 R2
x64 trialware download -
Sigil x64 1.4.3
x64 open source download
Top Downloads
-
NASM 2.14.02
open source download -
OllyDbg 2.01
freeware download -
DOSBox 0.74.3
freeware download -
Swapy 0.5.4
open source download -
FreeBasic for Windows
(x64 bit) 1.07.3
open source download -
Turbo Pascal 7.0
freeware download -
Turbo C++ 3.0
freeware download -
Notepad++ 7.9.2
open source download -
Texmaker 5.0.4
freeware download -
Zlib 1.2.11
freeware download -
XTOOLS
shareware download -
KindleGen 2.9 B1029
freeware download -
Kingo Android Root 1.5.0
freeware download -
Md5deep 4.4
freeware download -
Dev-C++ 5.11
open source download